jeudi 22 novembre 2018

boost beast - Websocket Server and Client in same project

I am a newbie to Websocket programming. I have a requirement where I need to implement Websocket Server and Client in the same project. I tried to implement using the below resources:

boost beast websocket server

boost beast websocket client

I am facing read access violation issues. Before getting into deeper level of debugging I just want to know if I am working on something which is not possible or not a recommended approach.

It would be of great help if someone could let me know the possibility of this scenario.

Thanks in advance.

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