I would like to make a 'decorator' like macro. The way it would look like:
#define CLASS(name) \
class name\
{\
void DoClassStuff()\
{\
int result = //COPY CODE FROM THE NEXT LINES AND CALL IT;\
}\
};
CLASS(MyClass)
int GonnaBeCopied() {
return 10;
}
The result should look like:
class MyClass
{
void DoClassStuff()
{
int result = GonnaBeCopied();
}
};
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