class object
{
public:
object(){}
~object(){}
};
int main()
{
object *p = NULL;
{
object a;
p = &a;
if(p){
cout << "not NULL\n";
}
else{
cout << "NULL ptr\n";
}
}
if(p){
cout << "not NULL\n";
}
else{
cout << "NULL ptr\n";
}
return 1;
}
result:
not NULLnot NULL
i don't know why this result, i think it is "not NULL and NULL". when object'destructor was called, then p pointer to? how does stack memory work?
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