I am trying to pass a const struct pointer to a setter setContainer
of an auto-generated C++ API code so I can't change the class:
#include <iostream>
#include <memory>
class Class // Class definition
{
public:
struct Container // Container definition
{
double value = 0.0;
};
Class() { } // constructor
~Class() { } // destructor
void setContainer(const Container * pContainer)
{
mContainer = *pContainer; // setter
}
const Class::Container & getContainer() const
{
return mContainer; // getter
}
private:
Container mContainer;
};
As you can see I don't know how to pass the struct object to setContainer
method in the correct manner. Smart pointers would be even better as I am using C++14.
int main()
{
Class objClass;
const auto container1 = objClass.getContainer();
// Output: container1.value: 0.0
std::cout << "container1.value: " << container1.value << std::endl;
// Need to set this at runtime
Class::Container container2;
container2.value = 5.0;
// Output: container2.value: 5.0
std::cout << "container2.value: " << container2.value << std::endl;
// ERROR: no matching function for call to ‘Class::setContainer(Class::Container&)’
objClass.setContainer(container2);
const auto container3 = objClass.getContainer();
// Desired Output: container3.value: 5.0 (set by setContainer)
std::cout << "container3.value: " << container3.value << std::endl;
return 0;
}
I'd really appreciate some help getting this right.
Aucun commentaire:
Enregistrer un commentaire