I am programming a class which should use multithreading features. The goal is that I don't have any blocking methods from the outside although I use libraries in the class that have blocking functions. I want to run them in their own threads. Unfortunately I get a memory fault (core dumped) error.
What would be the best practice in c++11 to implement something like this and why do I get the error,how can I specify the memory for the function I want to call in the thread best in advance?
My Class
..
class foo {
void startUp();
foo();
~foo();
std::thread * volatile foo_worker = nullptr;
};
void foo::startUp() {
int retValue = 0;
foo_worker = new std::thread([&] {
retValue = blocking_lib_func();
});
}
foo::~foo() {
....
foo_worker->join();
}
My Main
int main()
foo test();
test.statUp()
}
Aucun commentaire:
Enregistrer un commentaire