Given the following:
class MyClass {
Class1 class1;
Class2 class2;
ClassX classX(Class1 *class1);
ClassY classY(Class1 *class1);
ClassZ classZ(Class1 *class1);
};
Is it dangerous to pass a pointer to multiple classes, like ClassX classX(Class1 *class1)
?
My application crashes on close, app.exe exited with code 255
. Is there a easy way to scape this crash on close issue? I guess this is kind of bad smell for wrong design. Let's say I don't have time to review and correct the design right now...
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