I am trying to figure out a way (if possible) to overload the >> operator to function correctly with a mutator. For example, I want to write:
myClass obj;
cin >> obj.setValue;
and have it correctly set the obj's private value using the available mutator in a single line. I know I can use a temporary variable to store the cin and set the obj value with that, but I'm wondering if there is a more concise method such as this. I'm a novice programmer so this is my futile attempt within myClass:
friend std::istream &operator>>(std::istream &in, void (myClass::*pt)(double newValue)) {
double temp;
in >> temp;
pt(temp);
return in;
}
I know I can simply overload the myClass as a whole to accept:
cin >> myClass;
but this would prevent me from setting different individual values within myClass at different times.
Thanks
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