I am in the process of boning up on my C++ (as in, attempting to get into more modern-style coding) and am looking at the delete specifier. It is my understanding that it is used to make sure that certain functionality cannot be defined or called. If I understand it correctly, this is primarily within the domain of assignment and copy. I am not quite sure what the difference is between using the delete specifier and just making those functions private.
For instance, what is the difference between:
class Foo {
private:
Foo& operator(const Foo&);
Foo(const Foo&);
};
And
class Bar {
public:
Bar& operator(const Bar&) = delete;
Bar(const Bar&) = delete;
};
In other words: what does using the delete specifier gain? Is it just to make things look nicer?
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