In one of my classes I have the following member:
std::unordered_map<std::string, float> m_SkillLevels;
And in one of the member functions of that class I am doing this:
// ...
else
{
float val = float((NewValue - m_SkillValueMin) / (m_SkillValueMax - m_SkillValueMin));
m_SkillLevels[Skill] = val;
}
In the debugger when these lines are being processed I can see that val
is calculated to a proper value, say 175, and Skill
contains the corrct map value. The current mapping for m_SkillLevels[Skill]
is 0.
However, even after the assignment m_SkillLevels[Skill] = val
the value in m_SkillLevels[Skill]
is still 0, it hasn't changed.
It seems I am doing an obvious mistake, but I feel blind, can't spot the issue.
Any ideas?
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