#include <cstdlib>
#include <thread>
#include <chrono>
#include <iostream>
using namespace std;
using namespace std::literals;
struct A
{
int n_ = 0;
A(int n) : n_(n) { cout << "A:" << n_ << endl; }
~A() { cout << "~A:" << n_ << endl; }
};
A a1(1);
int main()
{
std::thread([]()
{
static A a2(2);
thread_local A a3(3);
std::this_thread::sleep_for(24h);
}).detach();
static A a4(4);
thread_local A a5(5);
std::this_thread::sleep_for(1s);
std::exit(0);
}
My compiler is clang 5.0
with -std=c++1z
.
The output is as follows:
A:1 A:2 A:4 A:5 A:3 ~A:5 ~A:2 ~A:4 ~A:1
Note that there is no ~A:3
, which means the object A a3
was not destructed.
However, according to cppref:
std::exit
causes normal program termination to occur. Several cleanup steps are performed:The destructors of objects with thread local storage duration ... are guaranteed to be called.
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