im creating a minecraft knock off in c++ for fun, and currently am trying to draw multiple chunks, but performance is terrible so im trying to multithread.
now, onto the issue, when i try to make a new thread but when i add the function to draw in the constructor it puts out this error :
operator -> or ->* applied to "World" instead of to a pointer type error
here is main.cpp code
#include "renderer/renderer.hpp"
#include "world/world.hpp"
#include <thread>
Renderer renderer;
World world;
int main() {
renderer.init();
world.generate();
std::thread drawerThread(world->draw, renderer);
while (!glfwWindowShouldClose(renderer.window)) {
glfwPollEvents();
renderer.clearFrame();
world.draw(renderer);
renderer.drawFrame();
}
renderer.cleanup();
return 0;
}
if needed i can add all the other code but my project has about 400+ lines of code
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