I'm trying to create a flags bitfield using C++11 enum classes. I'm looking for a way to templatize the operators' return types so they can be used as in code below:
#include <iostream>
enum class Flags {
one = 1,
two = 1 << 1,
three = 1 << 2,
four = 1 << 3
};
#define _CONVERT(_operator) \
static_cast<T>(static_cast<int>(lhs) _operator static_cast<int>(rhs))
template <typename T>
T operator & (const Flags& lhs, const Flags& rhs) {
return _CONVERT(&);
}
template <typename T>
T operator | (const Flags& lhs, const Flags& rhs) {
return _CONVERT(|);
}
#undef _convert
int main()
{
Flags flag = Flags::one | Flags::two | Flags::three;
if (flag & Flags::two)
std::cout << "Flag has two" << std::endl;
if (flag & Flags::four)
std::cout << "Flag has four" << std::endl;
std::cout << static_cast<int>(flag) << std::endl;
}
However, there are several problems:
Flags flag = Flags::one | Flags::two | Flags::three;can't deduce type to beFlagsif (flag & Flags::four)can't deduce type to bebool
I'm new to templates and am kinda lost when it comes to template deduction mechanisms. Also, i tried to create create conversion operator
operator bool(const Flags& flag)
but with no result.
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