I am working on this game where the player gets asked to play again. I am used to checking if a condition is not met and then return false, so at the end I can simply add return true. This also helps with nesting.
If I do it the other way around it works:
bool AskToPlayAgain() {
cout << "Do you want to play again? ";
string Response = "";
getline(cin, Response);
if (Response[0] == 'y' || Response[0] == 'Y')
{
cout << "True!\n";
return true;
}
cout << "False!\n";
return false;
}
This will return true on y and Y, and False on every other character.
However. The way I want it is like this:
if (Response[0] != 'y' || Response[0] != 'Y')
{
cout << "False!\n";
return false;
}
cout << "True!\n";
return true;
Only, no matter the response, it will always validate to false. Why is that? And how can I fix it?
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