I have created a project in Visual Studio from existing sources. I was originally working with clang on my OS X machine and included my headers through the -I include
flag.
So my code ends up looking like this:
#include <thread>
...
#include "vec3.h"
#include "Material.h"
#include "Scene.h"
#include "Camera.h"
All of the custom headers reside in a folder called include
within my root folder. After setting my Additional Include Directories to the abosulte path of my include
folder, Visual Studio requires that I alter my code to this:
#include <thread>
...
#include "include\vec3.h"
#include "include\Material.h"
...
How do I alter my properties to get the effect of the headers being in the same directory as my main.cpp
?
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