Consider the following simplified piece of code for a variant class. Most of it is for informational purposes, the question is about the conditional_invoke
method.
// Possible types in variant.
enum class variant_type { empty, int32, string };
// Actual data store.
union variant_data {
std::int32_t val_int32;
std::string val_string;
inline variant_data(void) { /* Leave uninitialised */ }
inline ~variant_data(void) { /* Let variant do clean up. */ }
};
// Type traits which allow inferring which type to use (these are actually generated by a macro).
template<variant_type T> struct variant_type_traits { };
template<class T> struct variant_reverse_traits { };
template<> struct variant_type_traits<variant_type::int32> {
typedef std::int32_t type;
inline static type *get(variant_data& d) { return &d.val_int32; }
};
template<> struct variant_reverse_traits<std::int32_t> {
static const variant_type type = variant_type::int32;
inline static std::int32_t *get(variant_data& d) { return &d.val_int32; }
};
template<> struct variant_type_traits<variant_type::string> {
typedef std::string type;
inline static type *get(variant_data& d) { return &d.val_string; }
};
template<> struct variant_reverse_traits<std::string> {
static const variant_type type = variant_type::string;
inline static std::string *get(variant_data& d) { return &d.val_string; }
};
// The actual variant class.
class variant {
public:
inline variant(void) : type(variant_type::empty) { }
inline ~variant(void) {
this->conditional_invoke<destruct>();
}
template<class T> inline variant(const T value) : type(variant_type::empty) {
this->set<T>(value);
}
template<class T> void set(const T& value) {
this->conditional_invoke<destruct>();
std::cout << "Calling data constructor ..." << std::endl;
::new (variant_reverse_traits<T>::get(this->data)) T(value);
this->type = variant_reverse_traits<T>::type;
}
variant_data data;
variant_type type;
private:
template<variant_type T> struct destruct {
typedef typename variant_type_traits<T>::type type;
static void invoke(type& v) {
std::cout << "Calling data destructor ..." << std::endl;
v.~type();
}
};
template<template<variant_type> class F, class... P>
inline void conditional_invoke(P&&... params) {
this->conditional_invoke0<F, variant_type::int32, variant_type::string, P...>(std::forward<P>(params)...);
}
template<template<variant_type> class F, variant_type T, variant_type... U, class... P>
void conditional_invoke0(P&&... params) {
if (this->type == T) {
F<T>::invoke(*variant_type_traits<T>::get(this->data), std::forward<P>(params)...);
}
this->conditional_invoke0<F, U..., P...>(std::forward<P>(params)...);
}
template<template<variant_type> class F, class... P>
inline void conditional_invoke0(P&&... params) { }
};
The code works this way, i.e. it works as long as the parameter list P...
for the functor is empty. If I add another functor like
template<variant_type T> struct print {
typedef typename variant_type_traits<T>::type type;
static void invoke(type& v, std::ostream& stream) {
stream << v;
}
};
and try to invoke it
friend inline std::ostream& operator <<(std::ostream& lhs, variant& rhs) {
rhs.conditional_invoke<print>(lhs);
return lhs;
}
the compiler VS 20115 complains
error C2672: 'variant::conditional_invoke0': no matching overloaded function found
or gcc respectively
error: no matching function for call to 'variant::conditional_invoke0 >&>(std::basic_ostream&)'
I guess the compiler cannot decide when U...
ends and when P...
starts. Is there any way to work around the issue?
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